Validitas Perancangan Game Myfirstalphabet Sebagai Media Pembelajaran Literasi Anak Usia Dini
DOI:
https://doi.org/10.70437/global.v2i1.100Keywords:
Anak usia dini, literasi, validitas media pembelajaranAbstract
Penelitian ini bertujuan untuk menguji validitas perancangan game MyFirstAlphabet sebagai media pembelajaran literasi bagi anak usia dini. Penelitian ini menggunakan metode penelitian dan pengembangan (R&D) dengan model ADDIE, yang meliputi analisis, desain, pengembangan, implementasi, dan evaluasi. Pengujian validitas dilakukan dengan melibatkan 2 ahli media, 3 praktisi (guru anak usia 4-5 tahun), dan 12 anak sebagai subjek uji coba. Data dikumpulkan menggunakan angket penilaian yang dianalisis secara deskriptif dengan menghitung persentase kevalidan. Hasil penelitian menunjukkan bahwa game MyFirstAlphabet memiliki validitas tinggi dengan persentase validitas ahli materi 91,66%, ahli media 90,62%, dan praktisi 91,66%. Uji coba pada 12 anak menunjukkan persentase kevalidan 84,92%. Berdasarkan hasil tersebut, game ini dinyatakan sangat valid dan layak digunakan untuk meningkatkan kemampuan literasi dasar anak usia dini. Media ini mampu menyajikan pembelajaran yang menarik dan interaktif, serta meningkatkan motivasi belajar anak melalui elemen visual dan aktivitas yang menyenangkan.
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